Ludum Dare 36: Day 2 Progress
28th August 2016
We managed to make some good progress on our game today. The screenshot above, taken by my brother earlier on this afternoon, shows the state our game was in, and we have since made further developments. Main points of development for today were: Adding floor and ceiling tiles, as well as four new types of cell/tile for the game; Adding the standard ‘sandstone’ texture to all of the cells/tiles; Creating a background texture which has […]