I have over 3 1⁄2 years’ experience scripting with C# within the Unity engine to create a variety of 2D and 3D games. I have developed several games – both complete and prototype - with a focus on family-friendly puzzle/arcade-style games. To date, I have participated in ten game jams, two of which involved working in a small team.
I have over 1 1⁄2 year's experience using Blender to model 3D environment assets. I have created both high-poly and low-poly chess sets, as well as a range of furniture items. More recently, I have been developing my skills in creating UV maps, colour maps, and normal maps to texture my models, then importing then into Unity.
Ludum Dare 42 took place just over a week ago. I've been on quite a roll regarding game development over the past few months, having already participated in two game jams [...]
Although the game I'm creating for the Unity Course Community Jam is inherently 2D in nature, having a fixed, orthographic camera, I wanted to include 3D models [...]
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