I have 3 years’ experience scripting with C# within the Unity engine to create a variety of 2D and 3D games. I have developed several games – both complete and prototype - with a focus on family-friendly puzzle/arcade-style games. To date, I have participated in six game jams, two of which involved working in a small team.
I have 1 year's experience using Blender to model 3D environment assets. I have created both high-poly and low-poly chess sets, as well as a range of furniture items. More recently, I have been developing my skills in creating UV maps, colour maps, and normal maps to texture my models, then importing then into Unity.
Although the game I'm creating for the Unity Course Community Jam is inherently 2D in nature, having a fixed, orthographic camera, I wanted to include 3D models [...]
Ludum Dare 40 took place at the beginning of the month. Having only recently really gotten back into game development, I felt in a good place to participate on my own [...]
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