20th August 2016
Next weekend (August 26th-29th) is Ludum Dare 36. After missing Ludum Dare 35 due to being busy, I’m hoping to participate this time around. I haven’t made a game properly since my Ludum Dare 34 entry, Snake (see below), which I made last December, so I’ll need to refresh my memory a bit in preparation. However, since last December I have learnt a few new tricks and skills, thanks to reading and working through Sams Teach Yourself Unity Game Development in 24 Hours by Ben Tristem and Mike Geig. Fingers crossed I can utilise my new knowledge to make a decent game and perhaps branch out a bit from the fixed-screen, arcade-style games that I’ve generally stuck to. Who knows? The only thing that is certain is that, if I do manage to make a game, it will have the usual ridiculous sound effects!
In the meantime, have a look at my previous games, such as Snake.